Procesador Black + Decker FP6010
ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFNumber (float): 6.48066
cameraFarClip (float): 1e+030
cameraFarRange (float): 1000
cameraFocalLength (float): 64.8066
cameraFov (float): 31.0452
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 200
cameraTransform (m44f): [{1, 0, -0, -1.69677}, {0, -0.995709, -0.0925357, -41.0573}, {-0, 0.0925357, -0.995709, 9.88242}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 3599, 3599]
displayWindow (box2i): [0, 0, 3599, 3599]
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"
=Channels=
A (half)
B (half)
G (half)
MultiMatteElement.B (half)
MultiMatteElement.G (half)
MultiMatteElement.R (half)
R (half)
VRayDiffuseFilter.B (half)
VRayDiffuseFilter.G (half)
VRayDiffuseFilter.R (half)
VRayExtraTex_Vdirt Reflection.B (half)
VRayExtraTex_Vdirt Reflection.G (half)
VRayExtraTex_Vdirt Reflection.R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayMtlSelect_Black Gloss.A (half)
VRayMtlSelect_Black Gloss.B (half)
VRayMtlSelect_Black Gloss.G (half)
VRayMtlSelect_Black Gloss.R (half)
VRayMtlSelect_METAL: Brushed: w/coat#1.A (half)
VRayMtlSelect_METAL: Brushed: w/coat#1.B (half)
VRayMtlSelect_METAL: Brushed: w/coat#1.G (half)
VRayMtlSelect_METAL: Brushed: w/coat#1.R (half)
VRayMtlSelect_PLASTIC::PVC::Clear.A (half)
VRayMtlSelect_PLASTIC::PVC::Clear.B (half)
VRayMtlSelect_PLASTIC::PVC::Clear.G (half)
VRayMtlSelect_PLASTIC::PVC::Clear.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRaySampleRate.B (half)
VRaySampleRate.G (half)
VRaySampleRate.R (half)
VRayShadows.B (half)
VRayShadows.G (ha